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Award-Winning Video Game Composer & Music Artist
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Simon (aka Grand Prize Big Fuzz) is an award winning Composer for video games, Music Artist & creator of OST TABLETOP MUSIC COMPANION APP. After winning AGDA Best Music award for RITE (2020), he has gone on to work with IMMUTABLE on GODS UNCHAINED, as well as RAINI on THE LORDS OF LIGHT, THE LEMUR CONSPIRACY'S debut title VACTICS and created all the music and WWISE integration for his Tabletop Music App. 

His compositional process is highly collaborative and transparent so there are never any surprises (except the good kind). He specialises in Fantasy (High, Dark, Folk etc), Sci-Fi, Cyberpunk, 16-bit, Metal, Horror (Cosmic or otherwise), Noir/Mystery and Dystopian. 

Simon is always up for a new challenge and looks forward to hearing from you.



Speaker at High Score 2023

Melbourne International Games Week 2023


Guest on Wwise Up on Air Podcast

Fri 22nd October 9am AEST


Won Best Music for the RITE Soundtrack at the AGDA Awards 2020


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A Tactical Rogue-Lite Mech Builder by The Lemur Conspiracy

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A high-speed precision platformer by Pond Games

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An Online TCG by RAINI

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An Online TCG by Immutable

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OST Tabletop Music Companion

Interactive Soundtrack for Tabletop Gaming

Download For Free!

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Project Leader and Founder of

The Lemur Conspiracy

One of the most pleasing parts of our collaboration was how open Simon was with his process and how he probed and asked questions to get to the emotional core of the game. Simon worked to understand the specific needs of the soundtrack and then crafted beautiful music to meet them, elevating the game to a new level. I hope I have the privilege of working with him again in the future.

Gerard Delaney

Writer, Director

Simon is an incredibly generous and collaborative artist. Working with him is always such a joy, as he invites you to join him inside his musical mind to experiment, develop and discover new ideas.

Tin Pang
Chris Eickelman

Co-Founder of Pillars of Sound
Previously Audio Director at Immutable

The first time I heard Simon's music, I immediately knew I wanted to work with him. Simon's work is absolutely bursting with character. Whether he's going for a detailed, complex orchestral arrangement, a more refined, nuanced chamber piece, or even a heart-pumping chiptune track, he blows me away every time. Even after months I still catch myself humming his tunes around the house. When I work with Simon I feel very included in his process. He doesn't hide or shy away from showing his work in the early stages, so the direction

and feedback I provide goes a lot further, resulting in a much more cohesive end result. His communication is impeccable, and not

once has he ever let me down.


Project Leader and Founder of Pond Games 

I hired Simon to compose the soundtrack for my first commercial video game. Although the music I was after was quite different to much of his portfolio, he absolutely smashed it out of the park. Taking my feedback onboard and offering his own ideas along the way, Simon also takes the time to understand the world of the game and the intended emotions of the player. The resulted in a distinctive soundtrack that not only is a pleasure to listen to, but suits the game perfectly both stylistically and emotionally. I'm looking forward to working with Simon again for project no.2.

Daniel Freer
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